Hey, I’m Eliran Bichman, a New York based artist specializing in game & entertainment product design.


I’m a multidisciplinary creator passionate about turning ideas into experiences. From leading UX/UI teams and directing art for mobile games to crafting characters and user flows, I blend creativity with strategy.

My background spans Moon Active, Communix, and SciPlay - where I helped shape products enjoyed by millions worldwide.

Always open to creative collaborations and design challenges,
let’s make something memorable!


Skills:

User Experience (UX) Design

User Interface (UI) Design

Wireframes & Prototyping

Adobe Creative Suit

Ticket Systems (Jira, Monday, Trello & other)

Illustration

Art Direction

Team Management

Interaction Design

Visual Design

Research

Teamwork

Adaptability

Time Management

User-Centered Design

Effective Communication

Knowledge in HTML/CSS

Problem solving skills

Let's Connect!

Creative Art Director & Senior UX/UI Artist

Deep experience in game design, mobile UX/UI, and visual storytelling. I specialize in building engaging player experiences, leading creative teams, and delivering polished, high-impact design systems that align with product and business goals.


Expertise

UX/UI for Games

Player flows, wireframes, UI systems, usability testing

Creative Leadership

Managing artists, animators, and designers across global team

Game Features & Monetization

From concept to live ops

Tools

Figma, Adobe Creative Suite, AI tools, Project Management tools, & more


Experience

Moon Active | UX/UI Team Leader & Product Designer

July 2023 - March 2025

Led UX/UI for Family Island. Managed global design team, created player flows, wireframes, and designed key gameplay features.

Communix | Senior Art Director & UX/UI Designer

January 2022 – June 2023

Directed art for Royal Bingo and Poker Face. Bridged product, design, and monetization with cohesive UX/UI strategies and visual design.

SciPlay | Art Lead & UX/UI Designer

June 2019 – December 2021

Led visual and UX direction for Quick Hit Slots and Hot Shot Casino. Managed UX/UI artists, animators, and technical artists.

Igloo - Creative House | Art Director & Graphic Designer

April 2018 - May 2019

Directed animated game commercials, overseeing concept art, design, and animation production for global gaming brands.

Ladbrokes Coral Group (Entain Group) | Creative Studio Team Lead & UX/UI Designer

March 2015 - March 2018

Led UX/UI for web-based gaming platforms and interactive gamification features.

Other Experience:
NeoGames, Adklix, Y&R Interactive – Roles in UX/UI, animation, and marketing design.


Education

Bezalel Academy of Arts & Design 2006-2010

BFA in Screen-Based Arts, 2D Animation